Box is an abstract motion graphics project describes a learning journey, on an e-learning platform from a student’s perspective. My project signifies the problems and challenges faced by students, teachers, as well as the education industry, not only in the digital world, but physical education as well. The discussion on education has been overshadowed by the delivery platform (e-learning) due to movement control order (MCO). However, there are seven stages in my story to describe the process of students learning e-learning, that is Loading, Login, Classroom, Distractions, Assignment, Examination and Graduation. Storyline: Students have to use the teaching platform provided by the school to access the Internet and input their own account. In the digital world, students can select the teachers they want. However, students will face different problems such as poor WiFi, inability to concentrate and lack of response from teachers during the online classes. In the online platform, students are also required to have good self-discipline to complete their homework, especially Group assignment. Besides, students are more likely to cheat in online exams because they can get the answers from the Internet. Finally, when they have completed all the credits, they can graduate. The story is very similar to real campus life, but it also reflects some phenomena about the attitude and behavior of teachers and students in the platform of online education.
Artist Information
Yoon Yau LiewTunku Abdul Rahman University College (TARUC) | Malaysia